THE GOLD HUNTER

TitleTHE GOLD HUNTER
BrandSAPPORO BREWERIES
Product / ServiceMUGI TO HOP THE GOLD
CategoryB04. Use of Ambient Media: Large Scale
EntrantTOHOKUSHINSHA FILM CORPORATION Tokyo, JAPAN
Idea Creation YOMIKO ADVERTISING Tokyo, JAPAN
Production TOHOKUSHINSHA FILM CORPORATION Tokyo, JAPAN

Credits

Name Company Position
Tsuyoshi Toyama YOMIKO ADVERTISING INC. Creative Director
Shinnosuke Togawa YOMIKO ADVERTISING INC. ART DIRECTOR/PLANNER
Erika Yamamoto YOMIKO ADVERTISING INC. Copy writer/PLANNER
Shigenobu Uehara YOMIKO ADVERTISING INC. Producer
Masami Kato YOMIKO ADVERTISING INC. Producer
Hiroaki Sakai TOW INC. Producer
Kenji Maruyama Interactive Studio 1→10design, Inc. Web Producer
Takuya Takahashi Interactive Studio 1→10design, Inc. Project Manager
Takuya Takahashi Interactive Studio 1→10design, Inc. Project Manager
Ken Yoshioka Interactive Studio 1→10design, Inc. Designer

The Campaign

It’s an interactive treasure hunt that anyone can participate by just holding up smartphones to the big outdoor media in shibuya. It is the first interactive outdoor media in Japan applying electrostatic ink “THE GOLD HUNTER~ Get “THE GOLD” hidden in SHIBUYA~”

Creative Execution

It’s an interactive treasure hunt that anyone can participate by just holding up smartphones to the big outdoor media. In 5 minutes, the participants need to find a hidden treasure from 600 cans of beer on outdoor media. The poster was printed with special ink technology that interactively reacts to smartphones and enables users to detect hidden treasures.

Results

About 1,500 participants in 2 days! A 60 minute maximum waiting time was recorded like a theme park. $220,000 MEDIA IMPRESSIONS The scene of the crowd holding up smartphones to the outdoor media widely spread throughout SNS. The renewal of the brand was successfully spread to a young audience more than initial target.

As part of our mission, the brand needed to spread the word about the brand renewal to not only the existing target demographic, but also to a younger audience as well. It is not easy to communicate through mass media to a young audience who mainly obtain information from smartphones. It’s an interactive treasure hunt that anyone can participate by just holding up smartphones to the big outdoor media in shibuya.

As part of its mission, the brand needed to spread the word about the brand renewal to not only the existing target demographic, but also to a younger audience as well. It is not easy to communicate through mass media to a young audience who mainly obtain information from smartphones.

Links

Supporting Webpage