Title | FUTURE FOOD FROM JAPAN |
Brand | MANEGER MINISTRY: MINISTRY OF AGRICULTURE,FORESTRY AND FISHERIES / MINISTRY OF E |
Product / Service | EXPO MILANO 2015 JAPAN PAVILION |
Category | B03. Use of Exhibitions / Installations |
Entrant | DENTSU INC. Tokyo, JAPAN |
Idea Creation | DENTSU INC. Tokyo, JAPAN |
Idea Creation 2 | TEAMLAB Tokyo, JAPAN |
Idea Creation 3 | RHIZOMATIKS Tokyo, JAPAN |
Idea Creation 4 | ROBOT COMMUNICATIONS Tokyo, JAPAN |
Idea Creation 5 | EARTH LITERACY PROGRAM Tokyo, JAPAN |
Idea Creation 6 | DESIGN HOUSE NENDO Tokyo, JAPAN |
Idea Creation 7 | TOKYO SHIN-BIJUTSU ARTIST SISYU'S ATELIER, JAPAN |
Production | DENTSU TEC Tokyo, JAPAN |
Production 2 | NOMURA Tokyo, JAPAN |
Production 3 | TANSEISHA Tokyo, JAPAN |
Production 4 | TEAMLAB Tokyo, JAPAN |
Production 5 | RHIZOMATIKS Tokyo, JAPAN |
Production 6 | ROBOT COMMUNICATIONS Tokyo, JAPAN |
Production 7 | DESIGN HOUSE NENDO Tokyo, JAPAN |
Production 8 | TOKYO SHIN-BIJUTSU ARTIST SISYU'S ATELIER, JAPAN |
Name | Company | Position |
---|---|---|
Jun Naito | DENTSU INC. | Exective Creative Director |
Shinichiro Urahashi | DENTSU INC. | Creative Director |
Takayuki Yano | DENTSU INC. | Producer |
Masao Takebayashi | DENTSU INC. | Producer |
Kenji Washida | DENTSU INC. | Producer |
Yi Zhang | DENTSU INC. | Production Manager |
Yasuo Ogawa | NOMURA Co.,Ltd. | Production Manager |
Nobuyuki Kobayashi | TANSEISHA Co., Ltd | Production Manager |
Akihiro Suzuki | TANSEISHA Co., Ltd | Planner |
Hisashi Inaba | DENTSU TEC INC. | Planner |
Shun Aoki | DENTSU TEC INC. | Planner |
Toshiyuki Inoko | teamLab Inc. | Creative Director |
Sisyu | Tokyo Shin-Bijutsu, Artist Sisyu's Atelier | Creative Director |
Shinichi Takemura | Earth Literacy Program | Creative Director |
Ryoichi Shimizu | ROBOT INC. | Creative Director |
Seiichi Saito | Rhizomatiks co.,ltd. | Creative Director |
Eiji Tanigawa | TAIYO KIKAKU co.,ltd. | Video Direction |
Kumiko Iijima | porom | Costume Design |
Kota Iguchi | CEKAI | Art Direction |
Yoshihiro Murata | Kikunoi | Food Direction |
Different zones in the Pavilion, each with unique entertaining features, all combine digital technology and traditional art to present aspects of Japanese food culture: spiritual approach to food, knowledge and wisdom passed on in farming villages, technology of the future, and ever-continuing food evolution. Rather than being limited to a folkloric showcasing of Japanese culture, the innovative use of technology and art succeeds to offer an emotional experience, encouraging visitors to be feel more involved and personal, to see Japan and their own country as sharing the same future.
The first zone presents a farm landscape that symbolizes the longstanding Japanese relationship to food. Images inspired from calligraphies, drawings, and painted screens are digitally projected to create an immersive space. Next comes a giant virtual waterfall where informative contents about various Japanese food culture float on the surface. These contents are also designed to be relevant to other cultures, and visitors can save them in smartphones to take home. Next, countless miniature food models provide a sense of diversity of Japanese food. Having gained basic understanding of Japanese food, in the next zone, the visitors see various food crises facing the Earth. A sense of emergency is shared, and Japanese solutions are explained. Lastly, the live performance theater: visitors sit around virtual Japanese dishes served at media tables, and chant “itadakimasu” to the theme tune, expressing thanks for the food. The smiles spread across the room.
During the 184-day season, 2,280,000 people visited the Japan Pavilion. That amounts to 1 in 10 of total Expo visitors. In a survey conducted by an Italian agricultural organization, Japanese Pavilion was chosen as the “best pavilion.” The Italian daily newspaper Corriere della Sera gave a favorable review, recognizing the “balance of the poetical and the high-tech” of Japan Pavilion. The word spread through various media, resulting in 9-hour-long waiting lines at its peak periods. In the Pavilion Prizes awarded by BIE (Bureau International des Expositions), Japan Pavilion was awarded gold, the best prize, for exhibition design. This is the first time ever that a Japanese Pavilion receives the gold prize. The smartphone app “Japan Pavilion app” counted 206,000 downloads, 7,700 users, and 37.3% post-visit app retaining rate.
Japan Pavilion promoted Japanese food and food culture by incorporating virtual, projected images into the three dimensional, physical spaces of Expo through imaginative use of technology and art. The immersive and moving experience in the physical, real-world setting effectively communicated the appeal of Japan to the 228 visitors who came from around the world. A system using a smartphone app was implemented so that visitors can take home the contents for later viewing.
Young and old, men and women, from all around the world, who cannot come to Japan and who do not usually have the opportunity to eat Japanese food. Regardless of the language they speak, our exhibition aimed to communicate through the visitors’ senses – for example, offering an entertaining virtual and visual experience that recreated seasonal farm landscapes or tables lined with dishes. In addition, various tableware and miniature food were displayed to portray supreme craftsmanship around food. Together they made up a colorful and engaging narrative for the visitors. Enhanced interactivity was achieved by the use of sensing technology, and connection to the smartphone app made it possible to even take the contents home.