Title | ANZ BREAKPOINT |
Brand | ANZ AUSTRALIA |
Product / Service | ANZ KEEP MOVING |
Category | A02. Applied Innovation |
Entrant | DELOITTE DIGITAL Melbourne, AUSTRALIA |
Idea Creation | DELOITTE DIGITAL Melbourne, AUSTRALIA |
PR | DELOITTE DIGITAL Melbourne, AUSTRALIA |
Production | DELOITTE DIGITAL Melbourne, AUSTRALIA |
Name | Company | Position |
---|---|---|
Chris Wilson | Deloitte Digital | Engagment Partner |
Daniel Cheong-See | Deloitte Digital | Creative Director |
Rob Weir | Deloitte Digital | Immersive Design Lead |
Andrew Nguyen | Deloitte Digital | Visual and UI Design |
Jeremi Flor | Deloitte Digital | Visual and UI Design |
Timothy Plester | Deloitte Digital | VR Development |
Kevin To | Deloitte Digital | VR Development |
Leigh Mannes | Deloitte Digital | Software Development |
Rob Caporetto | Deloitte Digital | Software Development |
Paul Stapelberg | Deloitte Digital | Software Development |
Lorena Cid | Deloitte Digital | Project Management |
Carolyn Bendall | ANZ Australia | Head of Marketing |
Hayley Smith | ANZ Australia | Senior Sponsorship Manager |
Troy Buntine | ANZ Australia | Senior Sponsorship Manager |
Tina Biscan | ANZ Australia | Sponsorship Manager |
The experience was a representation of ANZ's overarching 'Keep Moving' campaign - encouraging players to push through obstacles, keep moving, focus on their goals and achievements - swinging a tennis racket at virtual targets on screen. The Breakpoint experience was designed to be immersive for the players and for the audience. The installation used a combination of motion sensors, surround sound and seamless projections to create a unique, open-air immersive experience. After completing their game, players could then send themselves a video capture of the experience to an email address for sharing on their preferred social channels. Famous commentator Craig Willis provided the voice-over to guide players, give encouragement and further capture the message campaign - ‘keep moving’.
Spanning 54 square metres, ANZ Breakpoint centred around an awe-inspiring digital installation of three projected game booths designed to be as immersive for the individual players as it was for those watching. The installation used a combination of motion sensors, surround sound and seamless projections to create a unique, open-air immersive experience. Players could pick up a regular tennis racket, step into the game and begin playing straight away - with little need for instruction or obvious technology. After completing their game, players could then send themselves a video capture of the experience to an email address for sharing on their preferred social channels. Famous commentator Craig Willis provided the voice-over to guide players, give encouragement and further capture the message of the ANZ campaign - ‘keep moving’.
Over the course of the 13 day Australian Open tournament, patrons played the ANZ Breakpoint experience over 6,700 times - the activation in full usage from opening to closing hours. Players were awarded with unique video captures of their experience – with 75% of players requesting their video via email to share on their social channels.
ANZ Breakpoint is an immersive, large format interactive game that allows fans to experience the thrill of playing a high energy tennis-themed game in an abstract world of obstacles and achievements.