LIVE FOR YOU

TitleLIVE FOR YOU
BrandNTT DOCOMO
Product / ServiceDRAGON ASH
CategoryA06. Use of Music Streaming Platform / Video Hosting Service / App
EntrantENJIN Tokyo, JAPAN
Idea Creation ENJIN Tokyo, JAPAN
Production EPOCH Tokyo, JAPAN

Credits

Name Company Position
Shiro Nomura ENJIN Inc. CREATIVE DIRECTOR
Takeshi Yazaki ENJIN Inc. COMMUNICATION DESIGNER
Mitsuhito Sato ENJIN Inc. COPY WRITER+PRODUCER
Kazuma Ikeda P.I.C.S. DIRECTOR
Kazuya Arai EPOCH PRODUCER
Toshiaki Irie SEP PRODUCTION MANAGER
Takuto Shinpo SEP PRODUCTION MANAGER
Hiroki Tokai Freelance DIRECTOR
Satoru Karasawa IKEDAYA CINEMATOGRAPHER
Takeshi Muramatsu Freelance CINEMATOGRAPHER
Yosuke Kai Freelance LIGHTING DIRECTOR
Yoshiaki Ishigaya TTR/magic TECHNICAL PRODUCER
Yasunori Mori JOUER LTD. 360CAMERA
Isao Kimura JOUER LTD. 360CAMERA
Kazuo Dan MOLlcule MILO
Tetsu Kaneko Freelance TECHNO CRANE
KYOHEY RIZE GROAN CHOREOGRAPHER/DANCER CASTING
Hiroto Koyama RIZE GROAN CHOREOGRAPHER
Daisuke Maeda Ray COMPOSITER
Koei Ishizaki Freelance COMPOSITER
Motoyuki Tamura Freelance COMPOSITER
Akiko Aoyama PPC COMPOSITER
Kotaro Yamazaki PPC COMPOSITER
Ko Yamamoto PPC COMPOSITER
Yoshihiro Miura PPC COMPOSITER
Takaki Kato PPC SOUND DESIGN
Dragon Ash Victor Entertainment ARTIST
Kazushige Takebayashi SHA Inc. ART DIRECTOR
Natsuki Isa SHA Inc. DESIGNER
Mai Abe AUR Inc. PR PLANNER

The Campaign

“LIVE for YOU” was a transcendent VR experience that surrounded participants with advanced 360° spatial sound and images recorded from a live event. Each viewer could enjoy the dynamic performance as the sole spectator from a perspective close enough to see the artist's breathing, sweating and vein pulsing. An astonishing surround effect was made possible by VR camera equipment with 4K film resolution. Live VR recording is often encumbered by the presence of a cameraman who may appear in the field of vision. But our cameras were operated through motion control to allow recording of more people in all directions. We also utilized YouTube spatial audio technology (Android smartphones only) that enables sound to be heard from the direction corresponding to the angle of view.

Creative Execution

The VR experience, with transcendent surround effects, was provided for 10 days. Visitors to our venue enjoyed the exciting VR experience from special VR chairs, which could rotate 360°, while wearing headphones and viewing a smartphone with attached cardboard headset.

The venue was full every day and attracted 150% of our estimated number of visitors, coverage by 226 media outlets (including TV), 320,000 YouTube views, and 6,000 tweets reaching 7,450 000 accounts.

Our mission was to create a brand-new music experience through advanced technology. The experience allowed anyone to walk around freely on a virtual stage and enjoy every bit of a favorite music artist's performance from close up. Moreover, each user experienced the performance as the sole spectator. It was an enriched music experience that fulfilled the dreams and fantasies of music lovers.

2016 is said to be Year One of virtual reality, since many companies suddenly started selling general consumer-oriented VR devices such as the PlayStation VR. However, VR devices remain quite expensive (approx. \80,000) and relatively few people have actually experienced them. Isn’t there some way to make VR devices available to everyone? The answer is yes, via nearly ubiquitous smartphones. Simply by using inexpensive cardboard and YouTube, any smartphone can be transformed into an excellent VR device. At our venue, an extremely rich VR experience was provided by using the latest smartphone models compatible with 4K resolution.

Links

Video URL