Title | LOTTO "ON ICE" |
Brand | LOTTO |
Product / Service | NZ LOTTERIES |
Category | B03. Use of Broadcast |
Entrant | DDB NEW ZEALAND Auckland, NEW ZEALAND |
Idea Creation | DDB NEW ZEALAND Auckland, NEW ZEALAND |
Media Placement | PHD Auckland, NEW ZEALAND |
PR | DDB NEW ZEALAND Auckland, NEW ZEALAND |
Production | DDB NEW ZEALAND Auckland, NEW ZEALAND |
Production 2 | SWEETSHOP Auckland, NEW ZEALAND |
Production 3 | EIGHT Auckland, NEW ZEALAND |
Production 4 | SCOUNDREL FILMS LIMITED Auckland, NEW ZEALAND |
Post Production | DDB NEW ZEALAND Auckland, NEW ZEALAND |
Name | Company | Position |
---|---|---|
Brett Colliver | DDB New Zealand/Aotearoa | CD |
Brett Colliver | DDB New Zealand/Aotearoa | Creative Director |
Mike Felix | DDB New Zealand/Aotearoa | CD |
Mike Felix | DDB New Zealand/Aotearoa | Creative Director |
Gary Steele | DDB New Zealand/Aotearoa | ECD |
Danillo Castilho | DDB Group Aotearoa New Zealand | Lead Front End Developer |
Claire Colohan | DDB Group Aotearoa New Zealand | Lead Intergrated Producer |
Paul Edwards | DDB Group Aotearoa New Zealand | Retoucher |
Johannes Gertz | DDB Group Aotearoa New Zealand | Head of Digital Delivery |
Kate Lines | DDB Group New Zealand | Lead Business Partner |
Gordon Moir | DDB Group Aotearoa New Zealand | Retoucher |
Rupert Price | DDB Group Aotearoa New Zealand | Chief Strategy Officer |
Damon Stapleton | DDB Aotearoa/New Zealand | Chief Creative Officer |
Amanda Summersby | Lead Integrated Producer | Integrated Producer |
Judy Thompson | DDB Group Aotearoa New Zealand | Executive Producer |
Milon Williams | DOP & Editor | Audio Engineer |
Haylee Killip | DDB Group Aotearoa New Zealand | Senior Business Director |
Fran Schnackenberg | DDB Group Aotearoa New Zealand | Senior Business Manager |
Dean Pomfrett | DDB Group Aotearoa New Zealand | Head of Digital Design |
Tess Costil | DDB Group Aotearoa New Zealand | Designer |
Lucas Santos | DDB Group Aotearoa New Zealand | Senior Full Stack Developer |
Claire Kelly | Eight | Executive Producer |
Katie Millington | Eight | Managing Director & Executive Producer |
Jamie Lawrence | Eight | Director |
John Toon | Eight | DOP |
Alex O’Shaughnessy | Eight | Editor |
Ben Chesters | Eight | Editor |
Nathan Pickles | Eight | Editor |
Kate McGill | Eight | Casting |
Neville Stevenson | Eight | Production Designer |
Amanda Neale | Eight | Costume Designer |
Al McKay | Toybox | Post Producer |
Dave Gibson | Toybox | Colourist |
Leoni Willis | Toybox | VFX Artist |
Andrew Stewart | Toybox | VFX Artist |
Cam Ballantyne | Beatworms | Composer |
Troy Goodall | Matchphotographers | Photographer |
Mark Barber | Matchphotographers | Photographers Assistant |
Annemarie Browne | Lotto New Zealand | Chief Marketing Officer |
Leah Neilson | Lotto New Zealand | Head of Brand and Creative |
Genna Duff | Lotto New Zealand | Senior Marketing Manager |
Sophie Smart | Lotto New Zealand | Assistant Brand Manager |
The New Zealand Herald has been quoted as saying that "Lotto ads are one of the few pieces of advertising that New Zealanders actually look forward to" So when we cut off the ending of our commercial, the nation was up in arms. Until we revealed to them we'd created a site they could to explore to unlock the ending, which took them even deeper into the story.
Many Lotto players do something strange: They delay checking their ticket to give themselves longer to imagine. So instead of focusing on the win - like every Lotto ad on the planet - we focused on the wait.
A Lotto campaign that rewarded viewers by making them wait.
The customer insight is something that all Lotto players know, but no one had talked about. So we brought it to life in film, and then let them experience it for real, by giving them the same feeling as the characters in the story.
First we created a story about a group of Antarctic researchers who put off checking their ticket so they can dream for the 6 months they're stuck there. But then, just as the ad is coming to the climax... We cut off the ending. The public reaction was instant. But we took our time responding. In fact, we made them wait a month before finally revealing a site where the ending could be found. But only if the user was patient enough to search through the Antarctic base where the researchers had spent 6 months. For over 5 weeks we built suspense and anticipation amongst viewers, and allowed them to experience the fact that joy isn't just found in winning, it's also in the anticipation.
Over 145,000 New Zealanders spent more than 3.2 years searching the base in Antarctica, waiting in anticipation to find out the ending of the ad.