Title | LOTTO "ON ICE" |
Brand | LOTTO |
Product / Service | NZ LOTTERIES |
Category | F01. Use of Film |
Entrant | DDB NEW ZEALAND Auckland, NEW ZEALAND |
Idea Creation | DDB NEW ZEALAND Auckland, NEW ZEALAND |
Media Placement | PHD Auckland, NEW ZEALAND |
PR | DDB NEW ZEALAND Auckland, NEW ZEALAND |
Production | DDB NEW ZEALAND Auckland, NEW ZEALAND |
Production 2 | SWEETSHOP Auckland, NEW ZEALAND |
Production 3 | EIGHT Auckland, NEW ZEALAND |
Production 4 | SCOUNDREL FILMS LIMITED Auckland, NEW ZEALAND |
Post Production | DDB NEW ZEALAND Auckland, NEW ZEALAND |
Name | Company | Position |
---|---|---|
Brett Colliver | DDB New Zealand/Aotearoa | Creative Director |
Brett Colliver | DDB New Zealand/Aotearoa | CD |
Mike Felix | DDB New Zealand/Aotearoa | Creative Director |
Mike Felix | DDB New Zealand/Aotearoa | CD |
Gary Steele | DDB New Zealand/Aotearoa | ECD |
Danillo Castilho | DDB Group Aotearoa New Zealand | Lead Front End Developer |
Damon Stapleton | DDB New Zealand/Aotearoa | Executive Creative Director |
Claire Colohan | DDB Group Aotearoa New Zealand | Lead Intergrated Producer |
Paul Edwards | DDB Group Aotearoa New Zealand | Retoucher |
Johannes Gertz | DDB Group Aotearoa New Zealand | Head of Digital Delivery |
Kate Lines | DDB Group New Zealand | Lead Business Partner |
Gordon Moir | DDB Group Aotearoa New Zealand | Retoucher |
Rupert Price | DDB Group Aotearoa New Zealand | Chief Strategy Officer |
Damon Stapleton | DDB Aotearoa/New Zealand | Chief Creative Officer |
Amanda Summersby | Lead Integrated Producer | Integrated Producer |
Judy Thompson | DDB Group Aotearoa New Zealand | Executive Producer |
Milon Williams | DOP & Editor | Audio Engineer |
Haylee Killip | DDB Group Aotearoa New Zealand | Senior Business Director |
Fran Schnackenberg | DDB Group Aotearoa New Zealand | Senior Business Manager |
Dean Pomfrett | DDB Group Aotearoa New Zealand | Head of Digital Design |
Tess Costil | DDB Group Aotearoa New Zealand | Designer |
Lucas Santos | DDB Group Aotearoa New Zealand | Senior Full Stack Developer |
Claire Kelly | Eight | Executive Producer |
Katie Millington | Eight | Managing Director & Executive Producer |
Jamie Lawrence | Eight | Director |
John Toon | Eight | DOP |
Alex O’Shaughnessy | Eight | Editor |
Ben Chesters | Eight | Editor |
Nathan Pickles | Eight | Editor |
Kate McGill | Eight | Casting |
Neville Stevenson | Eight | Production Designer |
Amanda Neale | Eight | Costume Designer |
Al McKay | Toybox | Post Producer |
Dave Gibson | Toybox | Colourist |
Leoni Willis | Toybox | VFX Artist |
Andrew Stewart | Toybox | VFX Artist |
Cam Ballantyne | Beatworms | Composer |
Troy Goodall | Matchphotographers | Photographer |
Mark Barber | Matchphotographers | Photographers Assistant |
Annemarie Browne | Lotto New Zealand | Chief Marketing Officer |
Leah Neilson | Lotto New Zealand | Head of Brand and Creative |
Genna Duff | Lotto New Zealand | Senior Marketing Manager |
Sophie Smart | Lotto New Zealand | Assistant Brand Manager |
Four researchers are stuck in Antarctica for 6 months over winter. One of them finds an unchecked Lotto ticket in his pocket and asks if the rest of them want to "buy in" (which they do with their precious chocolate biscuits, the currency of Antarctica) But they decide not to check the results and spend the next 6 months dreaming about what they'll do if they win...
It's an odd behaviour, but many Lotto players put off checking their ticket to give themselves longer to imagine. So for the first time, instead of focusing on "the win", we focused on the fun that can be found in "the wait".
The New Zealand Herald has been quoted as saying that "Lotto ads are one of the few pieces of advertising that New Zealanders actually look forward to" So when we cut off the ending of our commercial, the nation was up in arms. Until we revealed to them we'd created a site they could to explore to unlock the ending, which took them even deeper into the story. The customer insight is something that all Lotto players know, but no one had talked about. So we brought it to life in film, and then let them experience it for real, by giving them the same feeling as the characters in the story.