Title | TOKYO 2020 LOOK OF THE GAMES |
Brand | THE TOKYO ORGANISING COMMITTEE OF THE OLYMPIC AND PARALYMPIC GAMES |
Product / Service | OLYMPICS/PARALYMPICS |
Category | A01. Creation of a new Brand Identity |
Entrant | DENTSU INC. Tokyo, JAPAN |
Idea Creation | DENTSU INC. Tokyo, JAPAN |
Media Placement | DENTSU INC. Tokyo, JAPAN |
PR | DENTSU INC. Tokyo, JAPAN |
Production | 6KAI Tokyo, JAPAN |
Production 2 | TAKI CORPORATION Tokyo, JAPAN |
Production 3 | MONSTER TYO Tokyo, JAPAN |
Production 4 | CEKAI TOKYO, JAPAN |
Production 5 | HIROMURA DESIGN OFFICE TOKYO, JAPAN |
Name | Company | Position |
---|---|---|
Koichi Sawada | DENTSU INC. | Executive Creative Director |
Masayoshi Kubo | DENTSU INC. | Creative Director |
Takeru Kawai | DENTSU INC. | Creative Director |
Rio Ebato | DENTSU INC. | Art Director |
Yusuke Imai | DENTSU INC. | Designer |
Toshikazu Minatomura | 6Kai | Designer |
Masaya Dozaiku | TAKI CORPORATION | Designer |
Naoyuki Matagawa | TAKI CORPORATION | Designer |
Masaaki Hiromura | Hiromura Design Office | Designer |
Kota Iguchi | CEKAI | Motion Designer |
Taro Mikami | CEKAI | Producer |
Takaharu Hatori | TYO Monster | Producer |
Shunichi Sato | Tokyo 2020 Organising committee | Creative Director |
Junjiro Endo | Tokyo 2020 Organising committee | Art Director |
Arata Takahashi | Tokyo 2020 Organising committee | Art Director |
Akio Takimoto | Tokyo 2020 Organising committee | Art Director |
Kauhiro Yamamoto | Tokyo 2020 Organising committee | Art Director |
Ayako Sumiya | Tokyo 2020 Organising committee | Designer |
Makoto Kokubu | Tokyo 2020 Organising committee | Designer |
Kazuhiko Tarumi | Tokyo 2020 Organising committee | Designer |
Masato Niimi | Tokyo 2020 Organising committee | Designer |
Ai Shimamine | Tokyo 2020 Organising committee | Designer |
Kyoko Aoyama | Tokyo 2020 Organising committee | Designer |
Yuki Tsurumi | Tokyo 2020 Organising committee | Designer |
Kotaro Yoneyama | Tokyo 2020 Organising committee | Designer |
Arisa Keida | Tokyo 2020 Organising committee | Designer |
Daiki Kimura | Tokyo 2020 Organising committee | Designer |
Natsumi Kajimura | Tokyo 2020 Organising committee | Designer |
Ayaka Katsumori | Tokyo 2020 Organising committee | Designer |
Kanae Shirakashi | Tokyo 2020 Organising committee | Designer |
Masami Odawara | Tokyo 2020 Organising committee | Designer |
Masako Saeki | Tokyo 2020 Organising committee | Designer |
Hisashi Chaki | Tokyo 2020 Organising committee | Designer |
Kotaro Kaida | Tokyo 2020 Organising committee | Designer |
For the Olympic and Paralympic Games, the host city is required to have a "Look of the Games", which is the key design that functions as the visual identity throughout the Games. The "Look of the Games" should reflect and express the characteristics, culture, and history of the host city/country. It is also essential to have a versatile design and system of delivery that can withstand the various uses and display formats, including in competition venues, the approach to the venues, the dressing of the city, the sport equipment, and various guidebooks and licensing products.
With a representation of Japanese culture and traditions in mind, the development of the Tokyo 2020 Look of the Games was inspired by a Japanese colour scheme based on overlapping fabric layers. Known as "Kasane no irome", this design arrangement has been present in traditional Japanese attire, particularly on the juni-hitoe (a twelve-layered ceremonial kimono). For the development of the sport pictograms, we focused on the pictograms used in the Tokyo 1964 Olympic Games. During those Games, sport pictograms were implemented for the first time in the history of the Olympic Games. Respecting that history, we followed the basic design, but also improved upon it to further express the dynamism of the athletes.
This key design was then combined with the traditional and contemporary art of Japan and Tokyo, as well as manga (Japanese comic books), also a form of contemporary culture, to create a variety of graphics for varying locations. This design system had not been seen in the "Look of the Games" within any of the previous Games, and is one of the distinguishing features of the Tokyo 2020 Look of the Games. Furthermore, as a unique addition for the Tokyo 2020 Games, we took on the challenge of developing animated sport pictograms that would have all 50 Olympic and 23 Paralympic sport pictograms move dynamically. This was the first time in the history in the Olympic and Paralympic Games that sport pictograms were used in this way, following the footsteps of the historical first use of the sport pictograms in 1964 in Tokyo.
Tokyo 2020's Look of the Games not only created a festive atmosphere in the Olympic and Paralympic competition venues, but also successfully did so for the all the host cities.The number of designs created using the Look of the Game exceeded the tens of thousands. At the Tokyo 2020 Games, which unfortunately were held without spectators and their cheers at almost all the venues due toćCovid-19 issues, Japanese onomatopoeia popularized in the manga comics were used. The stylized Japanese text was designed to visually simulate the noises of the crowds and helped to inspire the athletes in venues and arouse the excitement of viewers on TV and social media. The Tokyo 2020 designs, while respecting the designs that Japan/Tokyo had created in the past, injected in them a new energy, and even without the presence of spectators won the appreciation of people in Japan and all over the world.