Title | CARRIBERRIE |
Brand | CARRIBERRIE PTY LTD |
Product / Service | CARRIBERRIE |
Category | C05. 360? & VR Film |
Entrant | ISOBAR Melbourne, AUSTRALIA |
Idea Creation | ISOBAR Melbourne, AUSTRALIA |
Idea Creation 2 | RED DOGS VR South Melbourne, AUSTRALIA |
PR | ISOBAR Melbourne, AUSTRALIA |
Production | ISOBAR Melbourne, AUSTRALIA |
Production 2 | RED DOGS VR South Melbourne, AUSTRALIA |
Production 3 | AIRBAG Melbourne, AUSTRALIA |
Name | Company | Position |
---|---|---|
Dominic Allen | Red Dogs VR | Director |
Dave Budge | Isobar | NowLab Director |
Brett White | Isobar | Creative Director |
Alberto Talegon | Isobar | Creative Director |
Mike Fraser | Isobar | Executive Design Director |
Anton Wintergest | Isobar | Solution Architect |
Kara Bombell | Isobar | Operations Director |
Adam Famularo | Isobar | Client Engagement Director |
Jessica Snell | Isobar | Senior Producer |
Xavier Verhoeven | Isobar | Senior Producer |
Veerle Verlooij | Isobar | Senior Producer |
Oliver Brock | Isobar | Copywriter |
Jerry Scott | Isobar | Art Director |
Mathew Dodos | Isobar | Senior Designer |
Tom Stephenson | Isobar | Designer |
Mike Jones | Isobar | Designer |
Lindsay Dryhurst | Isobar | Designer |
Brendan O'Brien | Red Dogs VR | Executive Producer |
Grace Brendan | Red Dogs VR | Executive Producer |
Virginia Kay | Red Dogs VR | Executive Producer |
Jason Byrne | Red Digs VR | Executive Producer |
Josh Flavell | Red Dogs VR | Director Of Photography |
Ben Davies | Red Dogs VR | Editor |
Ben Crook | Red Dogs VR | Editor |
Steven Nicholson | Airbag | Creative Technologist |
Nick Venn | Airbag | Producer |
Adrian Bosich | Airbag | Managing Partner |
Martin Box | Airbag | Head of Production |
Steven Cheah | Airbag | 3D Artist |
Mike McCusker | Airbag | 3D Artist |
Andres Naranjo | Airbag | 3D Artist |
Dave Abbott | Airbag | Composer |
Stephen Burns | Airbag | Developer |
Brad Hammond | Airbag | Developer |
In awe of the depth and diversity of Indigenous Australian culture, we created Carriberrie, an immersive virtual reality showcase of Australia that celebrates indigenous song and dance. Carriberrie is a vital face-to-face experience of threatened Indigenous culture that will teleport you to breathtaking Australian locations, from the heart of the outback to the rainforest, drawn in by the hypnotic rhythm of traditional song and dance. Various scenes take you to remote communities, where people share their connection to the land through corroborree – the Aboriginal dance ceremony. “Dance”, the film’s narrator David Gulpilil says, “is the first language of our people.” Against the backdrop of a pre-dusk sky, you'll stand among the Anangu women, the traditional owners of Uluru-Kata Tjuta, while sharing their story. At times, their gaze breaks the fourth wall. It is hauntingly intimate experience.
Carriberrie uses the latest immersive technology to invite the audience into a much-needed dialogue about the threatened culture of our nation’s first peoples. If their practices are not preserved and passed on to the next generation, if they are not encouraged by all Australians, they could all too quickly be lost. With VR headset adoption yet to become mainstream, museums and cultural spaces will be vital for these important projects to reach wide audiences. Immersive films like Carriberrie should also be used in educational settings such as classrooms. We learn through experience. Virtual reality can be a proxy for the real thing. It can give students exposure to Australian Indigenous culture when excursions are unfeasible. Geographical and language divides are no longer an excuse for ignorance. As artists embrace immersive technologies, let’s hope their work counters the fissures born from a lack of true understanding and empathy.