CARRIBERRIE

TitleCARRIBERRIE
BrandCARRIBERRIE PTY LTD
Product / ServiceCARRIBERRIE
CategoryC05. 360? & VR Film
EntrantISOBAR Melbourne, AUSTRALIA
Idea Creation ISOBAR Melbourne, AUSTRALIA
Idea Creation 2 RED DOGS VR South Melbourne, AUSTRALIA
PR ISOBAR Melbourne, AUSTRALIA
Production ISOBAR Melbourne, AUSTRALIA
Production 2 RED DOGS VR South Melbourne, AUSTRALIA
Production 3 AIRBAG Melbourne, AUSTRALIA

Credits

Name Company Position
Dominic Allen Red Dogs VR Director
Dave Budge Isobar NowLab Director
Brett White Isobar Creative Director
Alberto Talegon Isobar Creative Director
Mike Fraser Isobar Executive Design Director
Anton Wintergest Isobar Solution Architect
Kara Bombell Isobar Operations Director
Adam Famularo Isobar Client Engagement Director
Jessica Snell Isobar Senior Producer
Xavier Verhoeven Isobar Senior Producer
Veerle Verlooij Isobar Senior Producer
Oliver Brock Isobar Copywriter
Jerry Scott Isobar Art Director
Mathew Dodos Isobar Senior Designer
Tom Stephenson Isobar Designer
Mike Jones Isobar Designer
Lindsay Dryhurst Isobar Designer
Brendan O'Brien Red Dogs VR Executive Producer
Grace Brendan Red Dogs VR Executive Producer
Virginia Kay Red Dogs VR Executive Producer
Jason Byrne Red Digs VR Executive Producer
Josh Flavell Red Dogs VR Director Of Photography
Ben Davies Red Dogs VR Editor
Ben Crook Red Dogs VR Editor
Steven Nicholson Airbag Creative Technologist
Nick Venn Airbag Producer
Adrian Bosich Airbag Managing Partner
Martin Box Airbag Head of Production
Steven Cheah Airbag 3D Artist
Mike McCusker Airbag 3D Artist
Andres Naranjo Airbag 3D Artist
Dave Abbott Airbag Composer
Stephen Burns Airbag Developer
Brad Hammond Airbag Developer

Write a short summary of what happens in the film

In awe of the depth and diversity of Indigenous Australian culture, we created Carriberrie, an immersive virtual reality showcase of Australia that celebrates indigenous song and dance. Carriberrie is a vital face-to-face experience of threatened Indigenous culture that will teleport you to breathtaking Australian locations, from the heart of the outback to the rainforest, drawn in by the hypnotic rhythm of traditional song and dance. Various scenes take you to remote communities, where people share their connection to the land through corroborree – the Aboriginal dance ceremony. “Dance”, the film’s narrator David Gulpilil says, “is the first language of our people.” Against the backdrop of a pre-dusk sky, you'll stand among the Anangu women, the traditional owners of Uluru-Kata Tjuta, while sharing their story. At times, their gaze breaks the fourth wall. It is hauntingly intimate experience.

Cultural/Context information for the jury

Carriberrie uses the latest immersive technology to invite the audience into a much-needed dialogue about the threatened culture of our nation’s first peoples. If their practices are not preserved and passed on to the next generation, if they are not encouraged by all Australians, they could all too quickly be lost. With VR headset adoption yet to become mainstream, museums and cultural spaces will be vital for these important projects to reach wide audiences. Immersive films like Carriberrie should also be used in educational settings such as classrooms. We learn through experience. Virtual reality can be a proxy for the real thing. It can give students exposure to Australian Indigenous culture when excursions are unfeasible. Geographical and language divides are no longer an excuse for ignorance. As artists embrace immersive technologies, let’s hope their work counters the fissures born from a lack of true understanding and empathy.

Links

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