WALKMAN® HI-RES FIGURE

TitleWALKMAN® HI-RES FIGURE
BrandSONY MARKETING (JAPAN)
Product / ServiceWALKMAN®
CategoryA06. Use of Special Events And Stunt/Live Advertising
EntrantBIRDMAN Tokyo, JAPAN
Entrant Company BIRDMAN Tokyo, JAPAN
Advertising Agency BIRDMAN Tokyo, JAPAN
Advertising Agency 2 DENTSU Tokyo, JAPAN

Credits

Name Company Position
Shinya Seino DENTSU INC. Creative Director/Art Director
Yasuhisa Nito DENTSU INC. Planner/Copy Writer
Masahiro Miyakawa DENTSU INC. Producer
Kouhei Ai DENTSU TEC INC. Producer
Yuhi Suzuki DENTSU INC. Assistant Producer
Kazuya Toda TOHOKUSHINSHA FILM CORPORATION Film Producer
Ryohei Kaneko TOHOKUSHINSHA FILM CORPORATION Production Manager
Roy Ryo Tsukiji Birdman Inc. Interactive Director
Nobuaki Arikata Birdman Inc. Technical Director/Programmer
Takeru Kobayashi Birdman Inc. Device Director/Programmer
Daichi Shirai Birdman Inc. Device Engineer
Keita Abe Birdman Inc. Device Engineer
Kosei Motoyoshi Birdman Inc. Programmer
Ryotaro Nakano Birdman Inc. Designer
Yuya Murata Birdman Inc. Motion Designer
Shojiro Nakaoka BITZTREAM Music
Keisuke Hakomori Freelance Film Director
Shinya Kaburagi FRONTAGE INC. Account Director
Tsuyoshi Sone FRONTAGE INC. Account Director

Results and Effectiveness

・The ZX-1, which was the target model, sold out. Additional production runs were added. ・The campaign was covered by a large number of media outlets, including terrestrial broadcasting. ・The campaign was also covered by a lot of media outlets that focus on gadgets and devices.

Creative Execution

As the good quality of sound cannot be seen it is difficult to portray the actual sensation. As such, we used the power of sound to vibrate an object covered with sand, which resulted in the formation of mysterious-looking patterns (Chladni figures), and were thus able to “visualize” high-quality sound. By interweaving this with a production of music and light, we aimed to create an experience that had never been seen by anyone. 49 sand-covered square panels (about 1m X 1m) were set up. Light and the sand covering the panel reacted to the sound of the Walkman and various patterns were formed in the sand. The panels were displayed in an exhibition space within Midtown where about 100,000 people come and go a day. The exhibition was crowded with people every day. It should also be noted that the event was carried out smoothly, as planned.

Insights, Strategy and the Idea

In response to the direction of the evolution of the iPod as a “magical box that can do anything,” we shifted the battleground for the Walkman to emphasize “a special-purpose device for those who love music.” The high-quality sound of the Walkman, which supports high-resolution audio, etc. was visualized using a technique called Chladni figures (patterns formed by using the principles of the natural vibration frequency that occurs between sound and a material substance.) A device capable of producing the mystical, geometric patterns was set up at Tokyo Midtown and PR activities were carried out.