SCROLL DERBY

TitleSCROLL DERBY
BrandJAPAN RACING ASSOCIATION
Product / ServiceHORSE RACING
CategoryA06. Best Use of Other Digital Platforms in a Direct Campaign
EntrantAID-DCC Osaka, JAPAN
Entrant Company AID-DCC Osaka, JAPAN
Advertising Agency AID-DCC Osaka, JAPAN
Advertising Agency 2 DENTSU Tokyo, JAPAN

Credits

Name Company Position
Masahyuki Ikeda - Photographer
Takashi Kibe Tow Co./Ltd Producer
Toshiyuki Sakayanagi Various Dimensions Co./Ltd. Event Producer
Noboru Nishino Dentsu Inc. Agency Producer
Masayuki Inoue Dentsu Inc. Agency Producer
Toshiya Shibusawa Niban-Kobo Productions Corp Production Maneger
Xuan Qiao Niban-Kobo Productions Corp Director
Kohei Omata Niban-Kobo Productions Corp Producer
Tomohiro Ishizono Futurek.inc Serverside Engineering
Taiki Kimura Katamari Inc. System Engeneering
Yuichi Takatani Katamari Inc. Designer
You Tanaka Katamari Inc. Developer
Takanobu Izukawa Katamari Inc. Technical Director
Masashi Ohashi Katamari Inc. Technical Director
Kyosuke Taniguchi Katamari Inc. Director
Kenichi Seki Aid-Dcc Inc. Producer
Jun Tamura Dentsu Inc. Account Executive
Ryosuke Ota Dentsu Inc. Agency Producer
Sozo Kikuchi Dentsu Inc. Planner
Akio Morita Dentsu Inc. Creative Director

The Brief

The horse racing’s popularity is declining. Mainly among young, people has shifted to other leisure like an internet and SNS, and the opportunity to experience horse race has been dwindling every year. A step toward “JAPANESE DERBY” , the biggest horse race in Japan, We want to offer an experience of an attractive horse racing even to those who don’t go to racetracks.

Creative Execution

We saw the strong potential for the fact that a horse runs on its fingers. We created a real race experience to compete with users by scrolling with an own finger, just like horses do.

Describe the creative solution to the brief/objective.

We created a real race experience to compete with users from all around the world by scrolling with the mouse. And further more, we provided events in major cities for many people to be able to participate in races at the same time. A virtual communication method with a focus on digital contents had been converted to REAL .

Results

Flood of praises percolated through SNS and 700,000 people participated in races during a promotion. 3,000 people entered in the race with a cash prize at the same time. Achieved 120% of the number of racetrack visitors over previous year. A billion yen increased in sales. A big result came out.