KAIBUTSUTEKI - NEKKYO - SOUZO - NATSUMATSURI!

TitleKAIBUTSUTEKI - NEKKYO - SOUZO - NATSUMATSURI!
BrandMIXI
Product / ServiceMONSTER STRIKE
CategoryB05. Visual Effects
EntrantAKQA Tokyo, JAPAN
Idea Creation AKQA Tokyo, JAPAN
Production AKQA Tokyo, JAPAN
Production 2 TOHOKUSHINSHA FILM CORPORATION Tokyo, JAPAN
Production 3 WACHAJACK Tokyo, JAPAN
Production 4 STURGEON Tokyo, JAPAN
Additional Company MOISTURE Tokyo, JAPAN
Additional Company 2 CONNECTION Tokyo, JAPAN
Additional Company 3 PIANO Tokyo, JAPAN
Additional Company 4 SOUNDROID Tokyo, JAPAN
Additional Company 5 KHAKI Tokyo, JAPAN

Credits

Name Company Position
Hideaki Hara AKQA Client Partner
Hideyuki Izumi AKQA Creative Director
Fusanari Masuda Rabbit Art Director/Planner
Hiroyuki Fukuda AKQA Senior Copywriter
Junya Takeuchi AKQA Senior Communications Planner
Furi Sawaki AKQA Senior Creative Planner/Creative Technologist
Yoichi Goto AKQA Senior Client Enablement Manager
Kenji Nakato Creators Group MAC Graphic Designer
Ayano Iizuka Creators Group MAC Graphic Designer
Tetsuya Sugimoto kusabi inc. Graphic Producer
Masakazu Tsuru kusabi inc. Graphic Producer
Kenichi Muramatsu 55 inc. Photographer
Takeshi Sato Grand Slam Inc. Retoucher
Kaname Nakamura amana Retoucher
Kaoru Nakamura odor Stylist
Satoru Kiyota TOHOKUSHINSHA FILM CORPORATION Film Project Manager
Ryusuke Matsunobu TOHOKUSHINSHA FILM CORPORATION Film Producer
Minato Nambu Freelance Film Project Manager
Yusuke Nemoto Moisture Assistant Film Director
Yuta Saito TOHOKUSHINSHA FILM CORPORATION Film Project Manager
Yumika Shimase TOHOKUSHINSHA FILM CORPORATION Film Producer
Jun Tamukai CONNECTION Film Director
Jun Tokairin Moisture Film Project Manager - Production
Yuta Echigo STURGEON Cinematographer
Tatsuya Furuhata WACHAJACK CG/VFX Producer
Raichi Hara WACHAJACK CG/VFX Line Producer
Shinya Igawa Komabijyutsu Art Department
Kohji Kasai UpperCrust Hair and Makeup Artist
Tsuneyoshi Kimura TALENT POWER Casting Producer/Director
Yoshio Komatsu Jiyuro Costume Design
Masayuki Kubo CONNECTION Offline Editor
Satoshi Maejima GZ TOKYO Mixer
Masaki Mizuno Khaki Online Editor
Yusuke Moriya WACHAJACK CG/VFX Director
Masanari Oike Freelance Lighting Director
Takahiro Sakamoto SCREW Key Grip
Taiyo Sato AnimationCafe/WACHAJACK CG/VFX Producer
Mayako Shigeta Freelance Stylist
Chie Terada TALENT POWER Casting Planner
Keisuke Tominaga Piano Music Producer/Sound Designer
Junichi Uga SOUNDROID Sound Effect Designer
Ryo Yamamoto WACHAJACK CG/VFX Line Producer

Write a short summary of what happens in the film.

The Mixi work shown in the film is titled: ‘Kaibutsuteki - Nekkyo - Souzo - Natsumatsuri!’ which roughly translates to: (怪物的)
Kaibutsuteki = Monstrous (熱狂)Nekkyo = Frenzy
 (創造)Sozo = Creative (夏祭)Natsumatsuri = Summer Festival. Each word is at the foundation of the film’s theme. The opening shot shows Cookie, the protagonist, interacting with, and controlling the for this project created in-game stage. The second section of the video is a traditional Japanese Matsuri parade that takes place in a digital version of Shibuya, charged by cookie, accompanied by numerous monster strike characters. The video ends with Cookie from the space station making a final in-game move that puts an end to the parade lead by Monster Strike Cookie, concluding in a shot that shows what the in-game stage looks like.

Cultural / Context information for the jury

The digital festival Kaibutsuteki - Nekkyo - Souzo - Natsumatsuri!’ plays into two Japanese cultural elements being craft and cultural heritage, and into the broader human need for gathering and socializing. Japanese culture has an appreciation for beauty, craftsmanship, and pure skill like no other, this shows itself in a famous proverb that goes ‘I will master something, then the creativity will come’. We thus decided to collaborate with our target audience relevant artist ‘Cookie’, to create something digitally and physically aesthetically pleasing for the audience to appreciate, while simultaneously giving them a platform to carry on the century old Matsuri tradition, during which people visit and honour local shrines to commemorate the change of seasons, which was not possible because of Covid-19 restrictions put in place to halt further spread of the virus. Lastly, we gave people a safe space to gather in.

Tell the jury about the visual effects and summarise any relevant challenges or techniques.

The challenge grew forth out of the pandemic prevention measurements, as this meant that we were unable to shoot an actual parade. The full process and used visuals are described below. - Previsualised the video to ensure shoot accuracy. Allowing the team to spent as little as time possible on set. - Live-action shoot; 3D rendered and shot Cookie and two background dancers in front of a greenscreen - Crafted a 3d model of Shibuya Tokyo to be used as backdrop. - Ten CG artists, using different design styles and software Crafted over sixty 2D and 3D parade participants.Within one week. -Combined live shoot and digital assets to create a cohesive universe that hosts the Monster Strike parade. - The 15sec TVC was composed with 20 cuts to instantly and intensely depict an animated parade. Additionally, the clip was created with