Title | GALAXY GRAFFITI |
Brand | SAMSUNG ELECTRONICS |
Product / Service | SAMSUNG MOBILE |
Category | G05. Cultural Insight |
Entrant | CHEIL WORLDWIDE Seoul, SOUTH KOREA |
Idea Creation | CHEIL WORLDWIDE Seoul, SOUTH KOREA |
Media Placement | CHEIL WORLDWIDE Seoul, SOUTH KOREA |
PR | CHEIL WORLDWIDE Seoul, SOUTH KOREA |
Production | TANGIBLE INTERACTION Vancouver, CANADA |
Production 2 | DESIGN MONSTER Paju-si, SOUTH KOREA |
Additional Company | SUUM PROJECT Seoul, SOUTH KOREA |
Name | Company | Position |
---|---|---|
Jong-hee Yoo | Cheil Worldwide | Head of Brand Experience Creative Division |
Simon Hong | Cheil Worldwide | Executive Creative Director |
Jungmin Ma | Cheil Worldwide | Creative Director |
Hak Kyun Choi | Cheil Worldwide | Creative Director |
Sunhee Kang | Cheil Worldwide | Project Manager |
Hyun Young Doo | Cheil Worldwide | Project Manager |
Kyongsub Do | Cheil Worldwide | Senior Art Director |
Heejin Jung | Cheil Worldwide | Senior Art Director |
Minsu Kim | Cheil Worldwide | Content Planner |
Soyeon Kim | Cheil Worldwide | Content Manager |
JaeHun Heo | Cheil Worldwide | Creative Director |
Seungtae Kim | Cheil Worldwide | Art Director |
Seung Hyun Kim | Cheil Worldwide | Art Director |
Su Bin Lee | Cheil Worldwide | Art Director |
Tae Kyung Kim | Cheil Worldwide | Account Director |
Sehee Kim | Cheil Worldwide | Account Executive |
Wooseok Ko | Cheil Worldwide | Account Executive |
Alex Beim | Tangible Interaction | Creative Director |
Karl Kim | Tangible Interaction | Content Lead Developer |
Mark Olson | Tangible Interaction | Producer |
Cristian Gonzalez | Tangible Interaction | Hardware Integration Lead Developer |
Andrea Buttarini | Tangible Interaction | Lead Designer |
Conrad Sly | Tangible Interaction | 3D Artist |
Dekkar Densham | Blacktrex | Project Manager |
Navdeep Hayer | Blacktrex | Motion capture tech support |
Jiyoon Lee | Suum | Founder |
Eunah Cho | Suum | Curator |
Hyoseop Kim | Suum | Curator |
FANAKAPAN FANAKAPAN | Freelancer | Local Graffiti Artist |
Changhee Lee | DesignMonster | Production Designer |
Samsung’s showcase at Kings Cross is motivated and designed upon habitat concept, that visitors can directly experience the lifestyle Samsung suggests with its technology and brand leadership. A 10 meter wide immersively curved LED screen in the store is a perfect media for advertising understandably, but we added the usage of this media by creating a life-size street scenes where users can paint easily like a real graffiti using our Galaxy Graffiti.
Samsung launches their brand showcase in September 23rd at Kings Cross, Coal Drops Yard London, a very unique location which had been a hub of anything and everything for London in the 1800’s. In more recent times, CDY has been a renowned district in London for the city’s best DJs in the clubbing history. The Heatherwick Studio converted this 19th-century coal warehouses into a unique shape of city’s most famous shopping district. Our Objective is to create a brand new digital culture centered around this historic yet, iconic local’s favorite place via customers’ brand experience in Samsung store.
By looking closer at the local culture, we noticed London has a strong street culture all over the city. We took the best bits from that, especially graffiti, and wove it into Samsung’s cutting edge technology.
We were able to create a brand new digital culture which enables anyone who visits Samsung’s showcase can become a street artist using Samsung’s mobile technology in the retail environment, freely from any vandalism issues.
Galaxy Graffiti integrated mobile experience for Samsung’s retail environment. Combination of motion capture technology and mobile sensors to create a realistic graffiti experience. 1. Integrated Design - Scene design :Digitalizing existing venues from London, the historic King’s Cross station and a graffiti tunnel from Leake Street into 10m wide LED screen - Local artist collaboration : Working with London based graffiti artist to reflect a local culture. - GUI design : Using intuitive GUI design, users are able to control the colour, thickness, opacity, and even drips for the painting with easy. 2. Tangible Experience - Blurring the lines between Galaxy Graffiti and the real one : Customized 3D printed phone case - Generating spray can sound: Shaking motion detection - Intuitive spraying with the iconic clinking sound : Physical nozzle button - Motion capture technology: Locating spraying movement - Real-time 3D rendering: Applying graffiti texture on real-time 3D animation
Along with the active response from local costumers in London, Samsung launched Galaxy Graffiti for more stores globally; Jan. 2020, Samsung Valencia, (Spain), Oct. 2019, Galaxy Harajuku (Tokyo) Media Coverage : Digital Trends (US) “It’s fun, creative, and surprisingly realistic, without any anti-social or destructive side-effects.” Premier (UK) “Samsung KX puts a huge emphasis on local culture to provide an inspiration hub for those living in ” Evening Standard (UK) “Doors have only been open for five minutes and the graffiti wall already has Londoners queuing”
By looking closely local culture, we noticed London has a strong street culture all over the city. We took the best bits from the local culture, especially graffiti and wove it into Samsung’s cutting edge technology. With this approach, we were able to create a brand new digital culture which allows everyone can be-come a street artist with Samsung’s mobile technology at the retail environment without any vandalism issues.