GU LAUNCH IN HK

TitleGU LAUNCH IN HK
BrandGU HONG KONG APPAREL LIMITED
Product / ServiceGU FASHION ITEMS
CategoryE01. Launch / Re-launch
EntrantHAKUHODO HONG KONG, HONG KONG
Idea Creation HAKUHODO HONG KONG, HONG KONG
Media Placement HAKUHODO HONG KONG, HONG KONG
Production HAKUHODO HONG KONG, HONG KONG

Credits

Name Company Position
Shinji Okada Hakuhodo Hong Kong Ltd CEO & President
Hiroyuki Kamata Hakuhodo Hong Kong Ltd Vice President
Mike Chiu Hakuhodo Hong Kong Ltd Head of Creative
Winnie Lam Hakuhodo Hong Kong Ltd General Manager
Vicky Chan Hakuhodo Hong Kong Ltd Senior Account Director
Erica Lau Hakuhodo Hong Kong Associate Creative Director
Sunny Lam Hakuhodo Hong Kong Senior Art Director

The Campaign

Emotional connection = MUSIC + FREEDOM + FASHION Mixing & matching of fashion is fun and totally up to you. You can create different styles to represent the real you. The same applies to your choice of music: you are free to decide. The crossover of these elements is genuinely interesting and ties in well with “GU = Freedom” which allows you to present your views, beliefs and values. This is how “Jam Your Fashion Music” was born! Online website was created to allow players unlocked individual music rhythms corresponding to fashion items! Reward items assigned to encourage viral. Through fashion and music, our campaign allowed consumers to embrace the integral spirit of GU – Freedom!

The Brief

Overall Budget (HKD): $1M ~ $2M << confidential >> Paid Media Budget : $500K ~ $800K << confidential >>

Creative Execution

Stage 1. (1) Kicking Off the Fashion Music Jam by Event & MV > Celebrity endorsement, SG amplified marketing efforts and PR coverage > Demonstrate game logistic on stage to show how music & fashion jamming freely > Blast out first-time-ever GU song MV (2) Engaging More Audience by Facebook Livefeed To spread the message of “True Freedom of Fashion” to a wider scope of audience, SG not only introduced the brand concept in-store but also broadcasted this event by Facebook livefeed at GUHK and SG page spontaneously Stage 2. (3) New fashion items were updated periodically to stimulate the players & encourage non-stop playing to collect new rhythms & create new looks. (4) Connecting Real Life and Online Experience SG paired up with selected customers to create unique fashion music creation. Mini event was hosted on Facebook livefeed, creating more engagement, enhance noise & special shopping experience.

Describe the success of the promotion with both client and consumer including some quantifiable results

Over the campaign period, the mini site attracted a huge amount of traffic, players could not get enough of the fashion jamming experience: > 241,000 pages viewed > Live feed ROI 1021% > Overall campaign ROI 244% > Game site visitors over 92,000 > Media coverage earned valued up to 5.2M > Generated huge amount of shop traffic

Explain why the method of promotion was most relevant to the product or service

We successfully approached the target, guided them from first get in touch with the brand, create interactions, viral within the friends network; step by step, they are connected with the brand. Through this campaign, we have successfully redefines that fashion is not something personal but we’ve make it ‘social’ by creating a platform for the targets to connected together and share their fashion taste anytime anywhere and reconnected them to the in-store level; which successfully CREATED A BIG BANG of a new brand launch through online to offline.

Our target audience is youngsters who are aged 20-34, they were millennials – a non-homogenous population who nonetheless expect their customer experience to be personalized, seamless and go viral. 99% of GU’s target is internet savvy and “always-on”, however, that doesn’t mean that they’ve stopped frequenting brick-and-mortar shopping experience; while 1-in-4 of them saw “Music” as major hobby, spending up to 165 minutes listening to music everyday! [Data: GH, Spotify] A unique online-to-offline 360° customer journey could effectively talk to them and bombard the market. “Gamification” Gaming component is added at every stage from launch event, online game, to live-streaming event to create a lasting, brand-focused impression of fun to grab the attention of our target, making the experience unique, fun & integrated with consumer lifestyle. This not only drives engagement, but also brand awareness and new products showcase, in turn driving traffic and increasing sales.

Links

Website URL