THE HUMAN SERENGETI

TitleTHE HUMAN SERENGETI
BrandPRIME TV
Product / ServicePLANET EARTH II LAUNCH
CategoryD03. Live Events
EntrantFCB NEW ZEALAND Auckland, NEW ZEALAND
Idea Creation FCB NEW ZEALAND Auckland, NEW ZEALAND
Media Placement FCB NEW ZEALAND Auckland, NEW ZEALAND
PR FCB NEW ZEALAND Auckland, NEW ZEALAND
Production FCB NEW ZEALAND Auckland, NEW ZEALAND

Credits

Name Company Position
James Mok FCB New Zealand Chief Creative Officer
Tony Clewett FCB New Zealand Executive Creative Director
Rob Banks FCB New Zealand Creative
David Reid FCB New Zealand Creative
Jenni Doubleday FCB New Zealand Creative Services Director
Toby Sellers FCB New Zealand Group Account Director
Dave Munn FCB New Zealand Account Director
Sarah-Jane Ferens FCB New Zealand Account Manager
Pip Mayne FCB New Zealand Head of Content
Mike Braid FCB New Zealand Content Capture
Lee Stapleton FCB New Zealand Hive Content Capture
Richard Surrey FCB New Zealand Hive Production Assistant
Corban Koschak FCB New Zealand Motion Designer / Editor
Dan Currin FCB Media NZ Media Director
Alice Franklin FCB Media NZ Media Manager
Jesse Jones FCB Media NZ Media Buyer
Dan West FCB New Zealand Strategist
Steph Pearson FCB Media NZ Digital Director
Alisha Dixon FCB Media NZ Hive Social Campaign Manager
Silvia Kusic FCB Media NZ Digital Campaign Manager
Anton Mason FCB New Zealand Mac Operator
Marten Wood FCB New Zealand Mac Operator
Lakshman Anandanyagam Creature Post Production Company VSFX Director
Kim Baldwinson Creature Post Production Company Producer
Peter Hobbs Harmonic Sound Designer and Engineer
Kate Whittle Prime TV Content Marketing Manager
Sophie Wright Prime TV Marketing Executive

The Campaign

The ground-breaking camera technology used in BBC Planet Earth II gets audiences closer than ever to nature. So, to promote the show, we created an experience that did the same thing. But in entirely new medium – a city park. For two nights, Albert Park in central Auckland became the killing fields of the Serengeti. Park-goers suddenly found themselves in the midst of a wildebeest stampede and brutal lion hunt that swirled around, past them and over them. So they didn’t just experience the show, they were right inside it.

Creative Execution

This 360-degree, sensory ambush was created entirely with sound and footage from the actual show. The BBC’s original sound stems were used to construct a 3D soundscape tuned to the park location, that not only physically located individual animal sounds, but enabled them to ‘travel’ around the target area in a convincing way – creating the impression of being caught in the middle of an epic stampede and lion hunt. Projections on concealed, low-visibility screens heightened the sensory experience by giving the audience fleeting glimpses of running animals. Projecting these images through ambient smoke effects cast realistic shadows on the ground, heightening the suspension of disbelief.

Indication of how successful the outcome was in the market

Despite competing with a top-rating reality show on another channel, we exceeded the target of 4% audience share, and achieved 8%.