SAMONSITE CURV - VR TRAVEL

TitleSAMONSITE CURV - VR TRAVEL
BrandSAMSONSITE
Product / ServiceSAMSONITE CURV SUITCASE
CategoryC04. Ambient Experiential & Immersive Digital
EntrantPOSTERSCOPE AUSTRALIA Sydney, AUSTRALIA
Idea Creation DENTSU MITCHELL Melbourne, AUSTRALIA
Idea Creation 2 OOH!MEDIA Sydney, AUSTRALIA
Idea Creation 3 CHEIL WORLDWIDE Beijing, CHINA
Media Placement POSTERSCOPE AUSTRALIA Sydney, AUSTRALIA
Media Placement 2 OOH!MEDIA Sydney, AUSTRALIA
Media Placement 3 CHEIL WORLDWIDE Beijing, CHINA

Credits

Name Company Position
Vincent Siu Samsonite Account Servicing
Ivan Au Samsonite Creative

Brief Explanation

Targeting Sydney’s Qantas Club lounge an area of high dwell time, we placed a virtual reality game to target travelers while they wait for their flights. The game, set on the streets of Paris, featured a treasure hunt to find 5 suitcases as quickly as possible. The game visited famous landmarks such as the Eiffel Tower, Louvre and Arc de Triomphe meaning that travelers could visit all the iconic locations while sitting in the airport lounge. Screens then displayed a leader board with a winner announced each week for the prize if a Samsonite Curv luggage pack. The VR game represented Samsonite's focus on innovation and cutting edge technology.