DUMB WAYS TO DIE- THE GAME

Creative Effectiveness Spike
TitleDUMB WAYS TO DIE- THE GAME
BrandMETRO
Product / ServicePUBLIC TRANSPORT
CategoryA01. Creative Effectiveness
EntrantMcCANN MELBOURNE, AUSTRALIA
Entrant Company McCANN MELBOURNE, AUSTRALIA
Advertising Agency McCANN MELBOURNE, AUSTRALIA

Credits

Name Company Position
John Mescall Mccann Melbourne Executive Creative Director
Pat Baron Mccann Melbourne Creative Director
John Mescall Mccann Melbourne Copywriter
Pat Baron Mccann Melbourne Art Director
Julian Frost Mccann Melbourne Director
Adrian Mills Mccann Melbourne Group Account Director
Chloe Alsop Metro Marketing Manager
Alec Hussain Mccann Melbourne Senior Account Director
Leah Waymark Metro Head Of Corporate Communications
BARREL OF DONKEYS Production House

Brief Explanation

“Dumb Ways to Die” was a PSA phenomenon, but the message was losing momentum. With zero-paid media and just $50K we needed to re-capture people’s attention with our message about rail safety. Our solution: Dumb Ways to Die. The Game – Transforming people’s love of a 3 minute music clip about rail safety into ongoing engagement with a mobile game. The game went to number one in 21 countries, was downloaded by 58 million people and encouraged 21 million people to pledge to be safer around trains. More importantly, we turned a PSA message into a revenue source. By developing “owned media” with a dedicated audience we created a platform that enabled us to behave like a publisher. Through this, the game earned $750,000 in revenue in 12 months, delivering an astounding 1400% ROI. And most importantly, this new source of income ensures that we can continue to communicate the importance of rail safety, and help keep people safe.